![]() The Direwolf can be used by tribes with multiple players as they have great DPS and the ability to harvest large amounts of chitin.10 × Standing Torch to aid in navigation. ![]() ![]() 2 × Water Jar or 2 × Waterskin or Canteen.60 × Stone Arrow or 60 × Simple Shotgun Ammo.Bow, Crossbow, Shotgun, or Pump-Action Shotgun (Use for Arthropleura, do not waste ammo on other creatures if possible).20 × Stimulant or 100 × Stimberries to counteract Torpor-inducing attacks (If without necessary tames).5 × Medical Brew (Or purposely starve to heal with cooked meat).3 × Bug Repellant (If without necessary tames).3 × Torch (Or the gamma console command).A mountable swimming tame such as Beelzebufo for underwater loot crates.You will be able to harvest mass quantities of Raw Meat, Raw Prime Meat, and Raw Fish Meat while in the cave, so a Campfire can be handy to replenish food supplies. The cave contains limited quantities of plants for Fiber and various berries, but no trees (so no Wood or Thatch). If you plan on looting the cave completely (or returning often), you may want to bring supplies to build a Smithy within the cave to repair armor. The equipment recommendations below are likely sufficient for a single trip through the cave, without carting out all of the metal, obsidian, and crystal. In the section Generic Caves, Green - Level 10 Bring animals that have weight reductions on important items Easy to get encumbered if harvesting resources.Recoil damage (and durability reduction) from melee attacks to the Arthropleura's armor.Significant risk to armor from the Arthropleura's acid attack.Mega Rabies contracted from Megalania (only on PC and consoles).Torpidity induced by Arthropleura, Pulmonoscorpius, Titanoboa, and Araneo.Ambushes from cave creatures lurking in crevices and dropping from holes in the ceiling - watch your surroundings!.Looping, similar-looking paths can cause disorientation.Cold, though not enough to cause Hypothermia (50F (10C) inside the cave).
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